World of Warcraft Classic – 7 Things You Should Know About vanilla WoW

World of Warcraft Classic – 7 Things You Should Know About vanilla WoW

Yes, it’s true. Blizzard announced World of Warcraft Classic two years ago at BlizzCon 2017, and it’s almost here. WOW players long awaited for this game to be released. The game has gone through few stress tests, and we bring you the first impressions on this time-traveling game. Sit back and enjoy vanilla WOW preview.

1. How was the idea of World of Warcraft Classic born?

Everyone who has played even one computer game knows about World of Warcraft. Without any exaggeration, this is the game that changed gaming forever and will always be remembered as one of the first massive multiplayer online games. Naturally, through the years, the game has been updated many times and received multiple expansions. In the meantime, nostalgia began to develop.

Many hardcore, as well as new players, wondered how it would be to revive old memories and play the authentic version at least one more time. Until now there was no way to do this except for the illegal private servers which were often unstable anyways. Blizzard entertainment as a responsible developer heard the voices of its players and decided to grant the wishes. That is where WoW Classic kicks in!

2. What can we expect of Word of Warcraft Classic?

For a start, the game is built using patch 1.12 named Drums of War. Blizzard has carefully chosen this patch because it would bring the vanilla experience in a most complete, balanced and stable way possible. The idea behind this is to revive the original experience about 15 years ago, and this game sure does wake up some memories.

If you are wondering if this game is going to receive any updates, the answer is yes! Blizzard won’t let WoW Classic be one of those never-changing games. You will be pleased to know that the initially planned four phases have now been increased to six phases. Each update unlocks new phase that will bring more dungeons, exciting features as well as useful equipment.

The updates itself won’t mess around with the ability balance as it will remain the same as in patch 1.12 all through the lifespan of WoW Classic. In case you aren’t patient, these are the six phases with features that they bring.

First Phase (The Launch):

  •         Molten Core
  •         Onyxia
  •         Maraudon
  •         You can PvP one another in the world, but there is no tracking and no formal rewards for doing so

Second Phase:

  •         Dire Maul
  •         Azuregos
  •         Kazzak
  •         Honor System (including Dishonorable Kills)
  •         PvP Rank Rewards

Third Phase:

  •         Blackwing Lair
  •         Darkmoon Faire
  •         Darkmoon deck drops begin
  •         Alterac Valley (version 1.12 869)
  •         Warsong Gulch

Fourth Phase:

  •         Zul’Gurub
  •         Green Dragons
  •         Arathi Basin

Fifth Phase:

  •         Ahn’Qiraj War Effort begins
  •         Ahn’Qiraj raid opens when the war effort dictates
  •         Dungeon loot reconfiguration: Tier 0.5 Dungeon gear, Relics, drop rates and location changes

Sixth Phase:

  •         Naxxramas
  •         Scourge Invasion
  •         World PvP objectives in Silithus and Eastern Plaguelands

 The time-lapse between updates will be the same as the original ones. Essentially, what Blizzard entertainment is trying to do is to recreate the experiences we had when the game first came out.

3. What was like playing WoW Classic for the first time?

What most of the players found out when first played Classic is that their memory of vanilla isn’t quite right. During 15 years since the game was released, Blizzard put in a considerable amount of work in user experience for it to be in the current state. We were surprised by how much the game mechanics evolved during this period.

The early game surely required a more patient approach than the contemporary one. Finishing quests is slower than we used to, and therefore the leveling itself will take more time. The grinding experience is at its best in WoW Classic so prepare yourself for a long path ahead. That’s not necessarily a bad thing, the experience of leveling as well as chatting with other players is emphasized this way.

4. Is it a bug, or is it a feature?

A true indicator of how much the game has changed is that so many players reported original features as bugs. Yes, you read it right! As it turns out, we forgot how the authentic game used to work. This was happening to such an extent that the Blizzard had to come forward with the list of the features that aren’t bugs, so the players stop reporting them. Here is the list of not bugs but the features:

  •  Being critically struck while using /sit to sit does not cause abilities like Enrage, Blood Craze, and Reckoning to activate.
  • Creature respawn rates are much slower than in Battle for Azeroth.
  • On level up, the message: “Your skill in Protection increased to 15” was added in 1.12.1, and we’re intending to keep that.
  • Available quests do not display a “!” on the minimap.
  • Tauren’s hitboxes and their melee reach is slightly larger than other races.
  • Quests, objectives, and points of interests are not tracked on the map or minimap.
  • Feared players and NPCs run fast.
  • You are unable to Polymorph enemy targets that are tapped by players with whom you are not grouped.
  • Standing on top of other players while facing away allows spells and attacks to be used.
  • NPCs which offer multiple quests may inconsistently display them as a dot or a “!” on the available quests list. They were inconsistent in 1.12, and we’ve reproduced the exact inconsistency they had back then.
  • Quests that are too low level for you do not show up as a “!” in the game world.
  • Warrior health Regeneration is working at the expected rate.
  • Completed quests are marked on the minimap with a dot. (and not a “?”)
  • Using the “Automatic Quest Tracking” option does not auto-track newly accepted quests. (It instead will start to track an existing quest once progress towards an objective is started.)
  • At all levels of player characters and enemies, the aggro radius is set to the intended distance.

5. What is required to play WoW Classic?

Somewhere along the way of World of Warcraft Classic review you have probably asked yourself how to play this game or how much will it cost. The developers made sure to reward loyal users, so if you already have a subscription to an existing game, it’s free to play. On the other hand, if you aren’t a subscriber, all you need to do is to become one for $ 15 a month.

6. When can you start playing?

It has long been known that the World of Warcraft Classic has been in works, but now we have a final date. The release date is set to be the August 27th. You will also be pleased to know that Blizzard enabled character creation since the August 12th so that you can preserve character names before the official launch.

7. Will I be able to run WoW Classic on my PC?

PC Minimum Requirements

  •         Hard drive: Minimum 5GB of free space
  •         RAM: 2GB (4 GB for integrated graphics such as Intel HD Graphics series)
  •         OS: Windows® 7 64-bit (with latest Service Packs)
  •         GPU: Nvidia GeForce 8800 GT 512MB or AMD Radeon HD 4850 512MB or Intel HD Graphics 4000
  •         CPU: Intel Core 2 Duo E6600 or AMD Phenom X3 8750
  •         Resolution: 1024 x 768 minimum display resolution
  •         Internet: Broadband Internet connection

Overall experience

Players around the world have mixed feelings about this game. We must say that we had an outstanding experience playing the Beta. Yes, it’s not what we imagined and yes it is different, but that’s what the original looked like. The goal of this project was to revive old feelings, and it sure worked with us. We are more than excited about this game release, and we hope you enjoyed our World of Warcraft Classic review as much as we did.

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